Podcast Beyond - IGN's PlayStation Show

IGN Staff

  • 54 minutes 30 seconds
    Is 2024 The Year AAA Console Exclusives Die? - Beyond 848

    Once upon a time, video game consoles were defined by their exclusive game lineups… these days, that seems like less of a sure thing, and with the rising cost of game development, it’s not hard to see why. Between a simultaneous PC release making Helldivers 2 PlayStation’s fastest-selling game ever, to Square-Enix aggressively exploring a multi-platform strategy, to Xbox Game Studios games like Sea of Thieves topping PS5 sales charts, it sure looks like more publishers are ditching the idea of keeping their games on just one platform or device. On a semi-related note, back in our day, video game controllers were small enough for little kids to play them, and now they’re too darn big! But really, maybe Nintendo’s on to something by offering teeny-tiny Joycon, but also a Switch Pro Controller. Meanwhile, the DualSense is practically twice the size of the first three generations of DualShock controllers, could there be a market for a smaller controller? Animal Well is, well, a game about animals at the bottom of a well, and that’s all well and good. Little Kitty Big City is the latest adorable indie game that has entirely too much NPC dialogue for its own good, and if you don’t mind reading the Elden Ring manga is easily the funniest interpretation of a FromSoft game this side of Prepare To Try. Podcast Beyond this week is Max Scoville, Brian Altano, Jada Griffin, and Akeem Lawanson.

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    15 May 2024, 5:00 pm
  • 54 minutes 33 seconds
    Helldivers 2 Players Waged War on Sony’s PC Plan (And Won!) - Beyond 847

    Helldivers 2 is a hit, and thanks to its simultaneous PlayStation 5 and PC release, and not only is it the best-selling game of 2024, it’s Sony’s 7th most profitable game in dollar sales, just a couple months since it launched. So, what could go wrong? Well, with Arrowhead Studios’ shooter riding high, some powers-that-be at Sony decided to make the announcement that playing Helldivers 2 on Steam would soon require a PlayStation Network account. Unsurprisingly, the community was not happy about this news, and once again mobilized against a common enemy, though this time, it was unfortunately the game’s Steam reviews. Following this backlash, and the revelation that Helldivers 2 was now made unavailable in 177 territories where PSN isn’t supported, Sony reversed its decision. Live-service games are high risk endeavors to begin with, and Helldivers 2 managed to stake its claim to the time and money of gamers amidst some steep competition. Why mess with it? In other news, Elden Ring is still very good, but you might not be as good as you remember, so it might be prudent to get in fighting shape before Shadow of the Erdtree drops in June. The Fallout Prime Video series is probably better if you know some Fallout lore, but it’s not a requirement, and we discuss the pros and cons of an adaptation that’s directly translating an existing story from another medium, like HBO’s The Last of Us, or one that tells a brand new story in an established universe, like Fallout, and potentially the upcoming Death Stranding movie from A24, as well as the Netflix Horizon series. Most importantly, does Ray-Man wear socks? And how does he eat? We had fun this week, we hope you did too.


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    8 May 2024, 1:00 pm
  • 54 minutes 30 seconds
    Sand Land is a Celebration of Akira Toriyama’s Incredible Machines - Beyond 846

    This episode, we’re chatting about Sand Land, the open-world (“sandbox”) action RPG based on the late and great Dragon Ball creator Akira Toriyama’s manga. While it’s got exploration and melee combat and sidequests, at its core Sand Land is all about its vehicles, which are playable and heavily customizable versions of some of Toriyama’s coolest creations. We reflect on the toyetic kitbashed aspect of the game as well as the charm of cel-shading compared to realistic graphics. Plus, Stellar Blade’s new game plus patch and Fallout 4’s next gen update both dropped, the former jam-packed with bonus costumes and added content, the latter with technical hiccups and confusing issues for PlayStation Plus subscribers. A couple other recent games caught our attention, Another Crab’s Treasure, which swaps the grim and gloomy trappings of your usual soulslike for colorful undersea fun, while still maintaining a solid challenge. Then there’s Botany Manor, which feels like a game full of Resident Evil puzzles without any of the horror stuff, and Nour which is a pretty and colorful food toy game thing where you throw snacks around. This week, it’s just Max Scoville and Brian Altano. Congratulations, you have read this whole episode description!


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    1 May 2024, 1:00 pm
  • 54 minutes 30 seconds
    Stellar Blade Review Discussion - Beyond 845

    Stellar Blade is finally upon us! The verdict? The long-awaited and surprisingly controversial PS5 exclusive from Shift Up solidly delivers on its promise of a visually stunning action game, though it falls short of greatness in a few other areas. IGN’s reviewer Mitchell Saltzman joins us to have a nice spoiler-free chat about what he loved about the game, and what didn’t blow him away. We break down what makes the combat so satisfying, the awesome boss fights, the many collectibles and costumes, but also some of the frustrations, like wonky platforming, convoluted backtracking, and a nothing-burger cast of characters. This week podcast Beyond is Max Scoville, Brian Altano, Jada Griffin and Mitchell Saltzman.


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    24 April 2024, 2:00 pm
  • 54 minutes 30 seconds
    PS5 Pro: Down The Rabbit Hole With “Project Trinity” Details - Beyond 844

    This week, Tales of Kenzera: ZAU creative director, Surgent Studios founder and former assassin Abubakar Salim joins us to discuss his upcoming Metroidvania, and the journey from starring in a video game to developing one. Meanwhile, more PS5 Pro details leak, including its cool codename, “Project Trinity,” continuing the Matrix-esque naming convention started with PSVR’s “Project Morpheus.” Video game monsters are rarely rooted in practical effects, but Stellar Blade’s Naytibas began as clay sculptures from Hee-Cheol Jang, whose previous work includes Bong Joon Ho’s creature features The Host and Okja. Final Fantasy 7 Rebirth sales aren’t anywhere near its predecessor’s, which isn’t that surprising when you dig into the different circumstances they released under. If demo downloads are any indication of sales, Stellar Blade should do well, Ratchet & Clank’s Bouncer weapon has been added to the 2016 game in honor of its 8th anniversary. Finally, some cool games are hitting PS+ this month, including Dave The Diver, Animal Well, Nour and Misma Chronicles. Podcast Beyond is Max Scoville, Brian Altano, Jada Griffin and this week features special guests Abubakar Salim and Max’s disruptive epoxy-stealing toddler.


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    17 April 2024, 1:00 pm
  • 54 minutes 30 seconds
    Star Wars Outlaws Looks Like a Wretched Hive of Fun and Villainy - Beyond 843

    We just got a brand new trailer for Star Wars Outlaws, Ubisoft’s open-world action adventure set in the beloved galaxy far, far away. Specifically, it’s set in the grimy criminal underworld between The Empire Strikes Back and Return of the Jedi, hitting some similar beats to 1996’s beloved (but no longer canon) Shadows of The Empire. As much as we’d love revolutionary leaps and bounds in game design, we’re totally fine if this is one of Ubisoft’s patented “climb the tower, clear the outpost” Assassin’s Creed Far Cry Watch Dogs-likes, since the subject matter does a lot of heavy lifting. In other news, Bloodborne Kart is now Nightmare Kart and it’s out at the end of next month (but only on PC) and the most-played PlayStation games of 2023 were mostly from a few years earlier, people just kept playing them. Helldivers 2 gets yet another war bond this week, Democratic Detonation, just in time for those no-good Automatons striking back with a vengeance. This week, Beyond is Max Scoville, Jada Griffin, Brian Altano and Matt Kim. We had fun, we hope you did too.


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    10 April 2024, 1:00 pm
  • 54 minutes 30 seconds
    Now’s The Best Time For a Next-Gen PlayStation Handheld (Or Maybe The Worst) - Beyond 842

    We would love Sony to make a successor to the PlayStation Portable and PS Vita, but does it make sense? On the one hand, portable consoles are all the rage, between Nintendo Switch’s record-breaking success and a Switch 2 (or whatever it’s called) waiting in the wings, Valve’s surprise entry into the gaming hardware race with the Steam Deck and now, Xbox head Phil Spencer talking about how he’d love a dedicated way to take Xbox on the go. So, there’s demand for new dedicated portable PlayStation device, but there’s also a lot of competition. Does it make sense for Sony to hop on the bandwagon, or rest on the PS5’s laurels and stick to home consoles, plus the occasional weirdo accessory. The PlayStation Portal was sort of portable, and it was technically a PSP, was Sony testing the waters? Hmm. In other news, a new feature in the PS App is being beta-tested that would let you take in-game lore on the go, letting you access stuff like journal entries, character databases, and that sort of thing through your phone or mobile device. Not something we were demanding, but cool nonetheless, and definitely a fun way to supplement games we’re playing when we’re not actually playing them. Helldivers 2 got a patch that adds blizzards, sandstorms, and makes fire hurt more. Stellar Blade’s demo just dropped, and it’s undeniably a good-looking game, but the discourse around its protagonist’s appearance makes it hard to be remotely critical of any other aspects like the story, creature design, mechanics or combat. Still, that won’t stop us from stumbling across this week’s most explosive minefield. In other news, Suicide Squad Kill The Justice League’s first DLC is here, and Jada and Akeem have strong feelings, good and bad, about how it handles DC’s clown prince of crime: Captain Boomerang. Just kidding, it’s about… The Joker. Ha Ha Ha Why So Serious? Hey if you read all this, thanks for sticking around. How do you feel about little neckties?


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    3 April 2024, 7:00 am
  • 53 minutes 43 seconds
    Rise of the Ronin VS Dragons Dogma 2: Which is right for you? - Beyond 841

    This week, we’re eatin’ good! Two massive sprawling open-world action RPGs just dropped, Dragon’s Dogma II and Rise of the Ronin but… which one is worth your time? Join Brian Altano, Jada Griffin and Mitchell Saltzman as they compare and contrast Capcom and Koei Tecmo’s latest contributions to the run-around-and-fight-stuff genre. Ultimately, both games are packed with tons of great gameplay, mechanics, systems, features, moments, all that good stuff you’d expect from an open-world game, but they both offer dramatically different experiences, so it’s really just a matter of taste. Meanwhile, Jada checked out a bunch of cool games at the annual Game Developers Conference in San Francisco last week, including Tales of Kenzara: Zau, Hyper Light Breaker, Little Kitty Big City, Luna Abyss, The Sinking City 2, Dungeons of Hinterburg, Angerfoot, and South Park Snow Day, and she also got to try out some unconventional means of interacting with games at the ALT.CTRL.GDC exhibit, which showcases unusual game controllers.

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    27 March 2024, 1:00 pm
  • 54 minutes 9 seconds
    Dragon’s Dogma 2 is a Big Awesome Open-World Game That’s Full of Surprises - Beyond 840

    There’s plenty to talk about this week! The leaked PlayStation 5 Pro specs have Max and Brian speculating about who exactly needs a mid-century modern mid-generation refresh, aside from people who want the best possible console experience for Grand Theft Auto 6. Mostly, though, the thing we’re most excited to talk about is Dragon’s Dogma 2. Reviews are out, and the consensus is this new chapter improves upon what made the first game great, but what does that mean for people who didn’t play the original when it came out in 2012? Capcom’s long-awaited sequel to the cult-classic action RPG might have a lot in common with FromSoftware’s Dark Souls and Elden Ring games, but the moment-to-moment gameplay is extremely different, largely in part to more more of an emphasis on unpredictable emergent moments, chaotic battles, and wacky antics thanks to the unique pawn system. Meanwhile, Brian played through Alone In The Dark, the reimagining of the survival-horror classic, and while it falls short of the experience provided by Capcom’s excellent Resident Evil remakes, it’s still a good time for anyone who prefers puzzle solving in a spooky house to just shooting monsters in the head.

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    20 March 2024, 3:00 pm
  • 54 minutes 30 seconds
    Helldivers 2 F**king Rules, Here’s Why - Beyond 839

    Helldivers 2 kicks ass. This isn’t news, obviously. You probably know that already and you’re probably one of the millions of players spreading democracy throughout the galaxy at this very moment. That said, WHY is this game such a hit? Join Max Scoville, Brian Altano, Jada Griffin and Akeem Lawanson as they unpack the many charms of Arrowhead’s cooperative bug-zapper bot-blaster hit that seems to be Sony’s secret weapon in the ongoing war of live-service games that seems to dominate the gaming space more and more every year. But, there are other games to talk about! Unicorn Overlord is Vanillaware’s answer to Nintendo’s Fire Emblem for non-tendo players, and it applies the studio’s trademark painterly aesthetic to the turn-based tactical strategy genre that seems to have plenty of Ogre Battle DNA. Speaking of Unicorns, because we were, Brian gives an impromptu review of Unicorn Princess, which probably wasn’t designed with any of us in mind, but that still doesn’t mean children should have to play a game about picking up garbage in order to appease Unica the Unicorn or whatever. Because the uphill battles of adulthood and parenting aren’t enough, Max has been playing Expeditions: A Mudrunner game, which is a game about making clunky old slow trucks drive slowly up little hills so you can look for rocks, and if it sounds tedious, that’s because it is, but in a way that’s oddly soothing and enjoyable. Are you still reading this? Does anybody read these? Do you think the truck game sounds like fun, or would you rather just zap the space bugs and mean robots? It’s nice that we have so many options when it comes to video games.

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    13 March 2024, 1:00 pm
  • 55 minutes 14 seconds
    With Layoffs Like These, Are AAA Games Sustainable? - Beyond 838

    What’s happening in the video game industry? The BEYOND crew discuss the recent layoffs happening in the games industry, including Sony announcing a significant amount of layoffs hitting PlayStation. The #PlayStation layoffs affected 900 staff members, with Jim Ryan issuing a statement about the situation - but what does it all mean? Max, Brian and Akeem break it all down, plus touching upon the EA Games layoffs that hit 670 workers. This also led to EA sunsetting a few games, and announcing it’ll be moving away from future licensed IP. The BEYOND crew also dive into the updates heading to Insomniac’s Spider-Man 2 on the #PlayStation5 with the addition of New Games Plus content on the #PS5, as well as exploring the rumored PS5 Pro. Not to mention the potential of PSVR2 having PC compatibility - what will it mean for PlayStation in the VR space moving forward? Plus, Respawn’s canceled Star Wars FPS was rumored to be about a Mandalorian bounty hunter, much like Lucasarts’ Star Wars 1313. Sadly, it seems like games about intergalactic bounty hunters have a hard time getting made, even beyond Star Wars: Metroid Prime 4 is in development hell, the original Prey 2 was shelved, and High on Life came out, but not without its share of controversy. Is the genre cursed? All this and more in this episode of BEYOND!

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    1 March 2024, 2:00 pm
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